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July 08 Aplicativo para o iPhone mistura Twitter com o “mundo real”Fonte: http://macmais.terra.com.br/noticias/aplicativo-para-o-iphone-mistura-twitter-com-o-mundo-real/ – by Marco Andrei Kichalowsky Os viciados em Twitter, ao ponto de “twittar” sem olhar para a tela do celular enquanto conversam com os amigos, podem se preparar para enxergar o mundo com “novos olhos”. O TwitARound é um aplicativo para o iPhone que emprega o conceito de Realidade Aumentada, sobrepondo informações do mundo virtual a uma imagem do mundo real. Desenvolvido pelo programador alemão Michael Zoellner, o programa tem funcionamento bastante simples: basta apontar o iPhone para um local e o programa mostra, sobrepostos à imagem, os “tweets” de usuários que estão nas redondezas. Para determinar a localização, o programa usa informações do GPS do aparelho, combinadas a dados da bússola interna e acelerômetro para descobrir a direção. Os “tweets” são mostrados como o avatar do autor, posicionados sobre o cenário de forma a indicar não só de onde eles vieram, como a distância. Um clique no avatar mostra a mensagem mais recente, ou toda a lista de mensagens do usuário. Ainda em estado beta, o TwitARound só funciona no iPhone 3GS (por depender de recursos como a bússola e vídeo). Um vídeo na página do desenvolvedor mostra o aplicativo em ação, mas não há previsão quanto a um possível lançamento. Correção do Push para iPhone 2GFonte: http://touchediphone.com/?p=474 – by Brazuca Como todos (ou alguns) devem ter percebido, o Push está muito confuso. Em alguns aparelhos ele funciona, em outros não, tornando tudo uma verdadeira confusão. Um grupo israelense lançou uma correção para o push do iPhone 2G, mas não custa nada testar em outros aparelhos (iPod Touch e iPhone 3G). Como o push no meu iPhone 3G está funcionando, não tenho como testar. Para instalar adicione a source http://cydia.iphoneil.net no Cydia e depois procure por “Push Fix”. Aproveitem e visualizem os aplicativos desse repositório. Alguns, como SafariQuitter e SpinBoard, parerem interessantes. Comentem se funcionou e se você gostou de algum aplicativo desse repositório! Google anuncia o Google Chrome OS: o sistema operacional do Google desenvolvido para netbooksFonte: http://www.insidetechno.com/2009/07/08/google-anuncia-o-google-chrome-os-o-sistema-operacional-do-google-desenvolvido-para-netbooks/ – by Mariana Musa O Google anunciou seu novo projeto, o Google Chrome OS. Quem olha rápido o nome, pode pensar que é uma nova versão para o navegador Chrome já existente, mas não, não é nada disso. Na verdade, o novo projeto do Google é bem ambicioso, e promete uma grande mudança no mercado de netbooks, que vem ganhando mais força a cada dia que passa. O Google Chrome OS é um sistema operacional leve que terá código aberto, e que terá como foco inicial os netbooks. O código-fonte do Chrome OS vai ser disponibilizado ainda esse ano, e deverá chegar aos netbooks à venda no segundo semestre de 2010. “Já estamos conversando com alguns parceiros sobre o projeto, e em breve já estaremos trabalhando com a comunidade de Código-aberto, nós queremos compartilhar nossa versão agora para que todos possam entender o que estamos tentando alcançar”, declararam os representantes da empresa. A idéia do novo sistema operacional, partiu do projeto do Browser (navegador) Chrome, uma vez que, todos os sistemas operacionais usados atualmente, nasceram em uma era que a web não existia. “É a nossa tentativa de repensar o que os sistemas operacionais devem ser”. O que podemos esperar do Google Chrome OS? Velocidade, simplicidade e segurança. “Estamos desenvolvendo o OS para ser rápido e leve, para iniciar e levá-lo à web em poucos segundos”, informou o Google. “Nós estamos voltando ao basico e redesenhando completamente a arquitetura de segurança do OS para que os usuários não tenham que lidar com vírus, malware e updates de segurança”, completou. E para aqueles que se perguntaram, ué, mas e o Android? O Android é um projeto diferente, que tem como alvo os dispositivos móveisem geral desde smartphones até netbooks. O Google OS é um novo projeto, que está sendo desenvolvido especialmente para as pessoas que gastam a maior parte do tempo na web, e poderá ser utilizado tanto no netbook (alvo principal) quanto no seu desktop. Sendo assim, usuários de netbooks ainda vão poder escolher entre o Android e o Google Chrome OS, uma facilidade que só mesmo o Google poderia nos proporcionar. Imagino que se você leu esse post até o fim deve estar tão empolgado quanto eu, o único problema agora é a longa espera até 2010, mas vindo do Google tenho certeza que valerá a pena! Google Chrome OS: o sistema operacional do Google para NetbooksFonte: http://googlediscovery.com/2009/07/08/google-chrome-os-um-sistema-operacional-para-netbooks/ – by Renê Fraga O Google acaba de anunciar uma grande novidade que colocará a firma de Mountain View em confronto direto com a Microsoft: Google Chrome Operating System – um sistema operacional leve de código aberto que será inicialmente voltado para Netbooks. "Esta é a nossa tentativa de repensar como os sistemas operacionais devem ser". "Ainda este ano disponibilizaremos seu código-fonte e netbooks com o Google Chrome OS estará disponível para os consumidores no segundo semestre de 2010. Temos conversado com parceiros sobre o projeto e nós vamos em breve trabalhar com a comunidade de código-aberto, nós queremos compartilhar a nossa visão agora para que todos compreendam o que estamos a tentando alcançar" disse o Google. Assim como todos os seus produtos, o Google Chrome OS também apresentará como foco de desenvolvimento uma velocidade aprimorada, simplicidade e segurança. "Nós estamos projetando o sistema operacional para ser rápido e leve, sua inicialização até entrar na web será de poucos segundos. A interface do usuário é mínima para permanecer fora do seu caminho, e explorar mais a experiência do usuário na web". O Google explica que Google Chrome OS é um projeto diferente do Android – plataforma desenvolvida desde o início para dispositivos móveis – e está sendo criado para pessoas que gastam grande parte do tempo na web e também será designado para dar poder a computadores pequenos até sistemas desktops full-size. Agora é oficial: Google Chrome OSFonte: http://www.gdhpress.com.br/blog/chrome-os/ Não é de hoje que se especula sobre o lançamento do "Google OS", um sistema operacional para micros PC baseado em nuvem, que viria para competir com o Windows. Inicialmente especulava-se que o Google OS seria uma distribuição Linux, mas os boatos foram perdendo força com o tempo, especialmente depois que foi anunciado o Android, que parecia ser uma boa conclusão para a história. Em vez de se aventurar no problemático mundo dos PCs, o Google parecia ter preferido se contentar com o pacato mundo dos dispositivos móveis. A possibilidade de um "Google OS" se tornou ainda menos plausível com o lançamento do Chrome. Afinal, hoje em dia o navegador é a peça mais importante em qualquer desktop e lentamente vai se tornando mais importante do que o próprio sistema operacional. Faria todo o sentido que o Google se limitasse a desenvolver um navegador competitivo, deixando que outros fizessem o trabalho sujo, lidando com drivers e kernéis. Eis que, quando ninguém mais levava a sério a possibilidade de um "Google OS", ele é finalmente anunciado:
O Google Chrome OS é, em poucas palavras, um sistema operacional baseado no Chrome, destinado a netbooks. O anúncio do uso do Chrome colocou por terra as especulações de que ele seria um port do Android para micros PC. Na verdade, o Android e o Chrome são projetos diferentes dentro do Google, com propósitos bem diferentes e muitas diferenças técnicas. Um bom exemplo é que, o navegador do Android possui diversas diferenças estruturais em relação o Chrome, incluindo o uso da engine SquirrelFish para processamento de javascript, em vez do V8 usado pelo Chrome nos desktops. Em resumo, o Android é o projeto do Google para dispositivos móveis, enquanto o Chrome é o braço para os desktops. Dentro do anúncio é citado que o Chrome OS é "uma tentativa de reexaminar o que os sistemas operacionais devem ser", o que é uma maneira pomposa de dizer que ele é baseado na idéia do Cloud computing, com integração com os serviços do Google. Considerando que já possuem o sistema de e-mail mais usado (o Gmail), uma suíte de escritório (Google Docs), aplicativos de comunicação e relacionamento (Google Talk, Orkut) e até uma plataforma de streaming de mídia e TV digital (YouTube), sem falar no serviço de busca que é a espinha dorsal da Internet, a proposta faz sentido. Em seguida é usada a frase "sistema operacional leve e open-source, inicialmente destinado a netbooks", que, novamente, é uma maneira pomposa de dizer que utilizarão uma mini-distribuição Linux para rodar uma interface baseada no Chrome. Isso me traz à mente uma das páginas da história em quadrinhos postada na época do lançamento do Chrome:
Traduzindo, o Gears é um recurso do Chrome que funciona como uma API para o desenvolvimento de aplicativos que rodam dentro do navegador, que podem ser escritos usando javascript e outras tecnologias de desenvolvimento web. Em teoria, o Gears pode ser usado para desenvolver todo o tipo de aplicativo; existe um certo overhead de processamento, mas ele na verdade não é muito maior do que temos em muitas linguagens de alto nível. A vantagem do ponto de vista dos desenvolvedores seria que os aplicativos poderiam rodar de forma independente da plataforma, atingindo simultaneamente usuários do Windows, OS X, Linux e, naturalmente, também os do Chrome OS. É bem provável também que o Gears seja usado para desenvolver versões offline do Google Docs, Gmail (permitindo que você leia e responda os e-mails enquanto estiver desconectado, uma opção que na verdade já está disponível) ou até mesmo do Youtube, armazenando uma cópia local dos seus vídeos favoritos. Até o momento, não tenho visto muito movimento em torno do Gears, mas se o Google conseguir transformá-lo em uma opção viável de desenvolvimento, terá a chance de controlar não apenas a web, mas também o sistema operacional e os aplicativos locais. De volta às bases, desenvolver distribuições Linux especializadas como a que vão utilizar no Chrome OS é um trabalho relativamente simples. Dois bons exemplos são o TinyCore e o SliTaz sobre os quais falei anteriormente. Ambos oferecem um boot muito rápido e oferecem um ambiente mais do que suficiente para rodarem uma interface baseada no Chrome. Alguém poderia argumentar sobre a questão dos drivers, já que seria muito custoso para o Google arcar com o desenvolvimento de drivers para todo o tipo de hardware, a ponto de conseguir competir com o Windows nos desktops. É justamente aí que entra a frase "inicialmente destinado a netbooks", que indica que a estratégia inicial é focada em um nicho específico, e não nos desktops em geral. Quase todos os netbooks do mercado são baseados no Atom e possuem componentes internos muito similares, quase sempre com um Atom N270/N280 combinado com o chipset 945GSE/ICH7M. A aparência externa pode ser diferente, mas por dentro são todos clones uns dos outros. Com tão poucas variações, fica fácil para o Google oferecer suporte aos componentes usados, ou até mesmo certificar o sistema para uso nos modelos populares, permitindo que os fabricantes o forneçam pré-instalado nos aparelhos. Não precisarão ir muito longe, já que as versões atuais do kernel oferecem um suporte quase irretocável aos netbooks, incluindo suporte 3D, wireless e suporte à suspensão e outros recursos de gerenciamento de energia. Distribuições atuais, como o Ubuntu 9.04 já detectam tudo sozinhas:
De fato, é usada a frase "netbooks rodando o Chrome OS estarão disponíveis no varejo a partir do segundo semestre de 2010", indicando que já existem negociações em curso com alguns integradores. Foi confirmado também que o Chrome OS terá um porte ARM, o que pode potencializar o lançamento de smartbooks baseados em processadores ARM, que têm tudo para serem mais baratos e oferecerem autonomia superior à dos modelos atuais. Uma das principais interessadas é a nVidia, com o Tegra.
A Microsoft foi pega com as calças na mão pelo fenômeno dos netbooks e está enfrentando tempos difíceis tentando adequar o Windows 7 a eles. Os produtos atuais são ainda baseados no modelo da década de 90, com uma versão recauchutada do Windows XP que é vendida por US$ 15 para os integradores, combinada com uma versão shareware (!) do MS Office. Olhando isso em perspectiva, o lançamento do Google Chrome OS parece fazer todo o sentido. Com o Chrome OS, o Google não está apenas lançando mais uma distribuição Linux, mas sim atacando o modelo de negócios da Microsoft diretamente nas bases. Como sempre, quem determinará se o Chrome OS será um sucesso ou um fracasso é o usuário médio, que terá que escolher entre os netbooks com o Windows, com Linux ou com o Chrome OS na hora de comprar. É indiscutível que tanto os netbooks quanto a computação em nuvem continuarão crescendo, resta saber se os usuários vão morder a isca e encarar a transição para o modelo oferecido pelo Chrome OS. Concluindo, alguns vão torcer o nariz para o fato de me referir ao Google sempre no masculino, em vez de dizer "a Google" (no feminino) como muitos defendem. O motivo é simples: o Google não é "uma" empresa, mas sim "um" império. O Chrome OS é apenas mais uma amostra disso… :-) Google desafia Windows e anuncia sistema operacionalFonte: http://www.estadao.com.br/noticias/tecnologia,google-desafia-windows-e-anuncia-sistema-operacional,399591,0.htm – by BBC Brasil Repórter de Tecnologia, BBC News, Vale do Silício - A gigante de softwares Google está desenvolvendo um sistema operacional para computadores pessoais, em um desafio direto ao líder de mercado, o Windows, desenvolvido pela Microsoft. O Google Chrome OS (operating system) será voltado inicialmente para netbooks, computadores portáteis menores, mais baratos e com menos recursos que os laptops. Máquinas equipadas com o Google Chrome OS devem estar no mercado em meados do ano que vem. A idéia é, no futuro, usar o sistema operacional também em PCs. "Rapidez, simplicidade e segurança são os aspectos-chave do Google Chrome OS", anunciou a empresa em seu blog oficial. Segundo a Google, o sistema operacional será uma "extensão natural" do seu navegador de internet, Chrome. O novo sistema operacional será um software de código aberto ("open source"). Para a Microsoft, a notícia vem poucos meses antes do lançamento da nova versão do seu sistema, o Windows 7. Volta aos princípios Os autores do post, Sundar Pichai, vice-presidente de produtos do Google, e Linus Upson, diretor-engenheiro da empresa, disseram que o novo sistema foi desenhado "para ser rápido e leve, iniciar e levá-lo para a internet em questão de segundos". "Os sistemas operacionais que os usuários têm à disposição foram desenhados em uma era em que não havia a rede", eles argumentaram, acrescentando que o Chrome OS é "nossa tentativa de repensar o conceito de sistemas operacionais". A pesquisa levou os programadores de volta aos princípios, afirmaram. "Estamos redesenhando completamente a arquitetura de segurança subjacente do sistema, de forma que os usuários não tenham que lidar com vírus, programas malignos e atualizações de segurança." Para a Google, um sistema operacional "tem simplesmente que funcionar". A gigante de software já possui um sistema operacional para telefones celulares, que também pode ser usado em netbooks. O Chrome OS será voltado também para laptops e computadores de mesa de usuários que passam muito tempo conectados. Competitividade O anúncio pode mudar dramaticamente o mercado de sistemas operacionais, especialmente o nicho da Microsoft, cuja participação nele é de cerca de 90%. O analista disse à BBC que "a Google está chegando (neste nicho) de cabeça fresca", e que o Chrome OS "é o primeiro sistema operacional pós-internet, baseado em uma série de serviços da web, desenhado de baixo para cima e repensado para um mundo conectado". No ano passado, a empresa lançou seu navegador Chrome, anunciado como para "pessoas que vivem na web - procurando informações, checando emails, acompanhando as noticias, comprando ou simplesmente mantendo o contato com os amigos". Para Stephen Shankland, da CNET, o lançamento tem grandes implicações. "Uma é mostrar quão séria é a proposta da Google de tornar a rede uma base não apenas para páginas estáticas, mas aplicativos ativos, especialmente os seus próprios, Google Docs e G-mail", ele afirmou. "Outra é iniciar uma nova competição com a Microsoft e, potencialmente, dar uma nova razão para autoridades de regulação da concorrência prestarem atenção aos passos da Google." Para outros analistas, as motivações da Google são bastante claras. "Um dos principais objetivos da Google é tirar a Microsoft (do mercado), destruir sistematicamente a sua participação no mercado", disse Enderle. "A Google quer eliminar a Microsoft e esta é uma batalha única. A estratégia é boa. A grande questão é: será que vai funcionar?" Em um blog popular, TechCrunch, o autor de uma postagem sobre o tema, MG Siegler, disse que é preciso "ser claro sobre o que isto realmente é". A companhia de Bill Gates deve lançar o seu Windows 7 no fim deste ano para substituir o Windows Vista e o Windows XP, que já tem oito anos. Segundo a empresa, hoje 96% dos netbooks funcionam com Windows. Introducing the Google Chrome OSFonte: http://googleblog.blogspot.com/2009/07/introducing-google-chrome-os.html – by by Sundar Pichai, VP Product Management and Linus Upson, Engineering Director It's been an exciting nine months since we launched the Google Chrome browser. Already, over 30 million people use it regularly. We designed Google Chrome for people who live on the web — searching for information, checking email, catching up on the news, shopping or just staying in touch with friends. However, the operating systems that browsers run on were designed in an era where there was no web. So today, we're announcing a new project that's a natural extension of Google Chrome — the Google Chrome Operating System. It's our attempt to re-think what operating systems should be. Google Chrome OS is an open source, lightweight operating system that will initially be targeted at netbooks. Later this year we will open-source its code, and netbooks running Google Chrome OS will be available for consumers in the second half of 2010. Because we're already talking to partners about the project, and we'll soon be working with the open source community, we wanted to share our vision now so everyone understands what we are trying to achieve. Speed, simplicity and security are the key aspects of Google Chrome OS. We're designing the OS to be fast and lightweight, to start up and get you onto the web in a few seconds. The user interface is minimal to stay out of your way, and most of the user experience takes place on the web. And as we did for the Google Chrome browser, we are going back to the basics and completely redesigning the underlying security architecture of the OS so that users don't have to deal with viruses, malware and security updates. It should just work. Google Chrome OS will run on both x86 as well as ARM chips and we are working with multiple OEMs to bring a number of netbooks to market next year. The software architecture is simple — Google Chrome running within a new windowing system on top of a Linux kernel. For application developers, the web is the platform. All web-based applications will automatically work and new applications can be written using your favorite web technologies. And of course, these apps will run not only on Google Chrome OS, but on any standards-based browser on Windows, Mac and Linux thereby giving developers the largest user base of any platform. Google Chrome OS is a new project, separate from Android. Android was designed from the beginning to work across a variety of devices from phones to set-top boxes to netbooks. Google Chrome OS is being created for people who spend most of their time on the web, and is being designed to power computers ranging from small netbooks to full-size desktop systems. While there are areas where Google Chrome OS and Android overlap, we believe choice will drive innovation for the benefit of everyone, including Google. We hear a lot from our users and their message is clear — computers need to get better. People want to get to their email instantly, without wasting time waiting for their computers to boot and browsers to start up. They want their computers to always run as fast as when they first bought them. They want their data to be accessible to them wherever they are and not have to worry about losing their computer or forgetting to back up files. Even more importantly, they don't want to spend hours configuring their computers to work with every new piece of hardware, or have to worry about constant software updates. And any time our users have a better computing experience, Google benefits as well by having happier users who are more likely to spend time on the Internet. We have a lot of work to do, and we're definitely going to need a lot of help from the open source community to accomplish this vision. We're excited for what's to come and we hope you are too. Stay tuned for more updates in the fall and have a great summer. July 07 Make Your Icons Display Unread CountFonte: http://phandroid.com/2009/07/07/make-your-icons-display-unread-count/ - by echid If the usual banner system used in Android just isn’t doing it for you there is now a different way to make your unread count known to you: the iPhone way. SMS Unread Count is a free widget that allows users to replace the standard icons with those that have message counts.
The widget allows you to change type, counter size and whether you want your icons to show zero count or not. So far only messaging and dialer icons are supported, but developer Kanok Gems has released several updates for the widget already, meaning hopefully support for Gmail, Email, Market and other icons might not be too far off. G0, Like The G1 But Way CoolerFonte: http://phandroid.com/2009/07/07/g0-like-the-g1-but-way-cooler/ Its just a concept, but Tryi Yeh’s G0 phone is looking pretty cool. The name was no doubt intended to poke a little fun at HTC’s design efforts in the G1, but there is some interesting ideas beyond the design.
Besides looking pretty attractive (and mostly realistic to manufacture no less), the device has a slide out section that reveals (alas) no QWERTY but a set of four user definable buttons as well as a camera. It gets even more interesting with the accessories the company has dreamed up, which include a Pre-like inductive charger and dock system.
[Via MobileHub] WebOS SDK, tenha o novo SO da Palm no seu computadorFonte: http://www.pdamagazine.com.br/2009/07/06/tutorial-webos-sdk-tenha-o-novo-so-da-palm-no-seu-computador/ – by Danilo Brizola Faz alguns dias me inscrevi como desenvolvedor no site da Palm e felizmente consegui a versão do SDK para Windows e para Mac. O SDK serve para aquelas pessoas que desejam desenvolver aplicativos para WebOS e também para aqueles que só desejam conhecer mais sobre o novo sistema operacional para dispositivos móveis da Palm. Agora irei mostrar à vocês algumas screenshots do emulador que acompanha o kit e também disponibilizarei ao final desse post um passo-a-passo de como obter o kit e como instalar.
Instalando o SDK
Faça o download desses programas e instale-os, após isso reinicie o seu computador e faça o download do SDK utilizando o link abaixo:
Feito o download do kit instale-o também, ele irá instalar tudo na boa e já iniciará o emulador (que utilizará o virtualbox para emular). Depois de feito isso, o WebOS irá iniciar e dai é só navegar pelo SDK e ver as funções do novo sistema operacional da Palm. Comandos do SDK No emulador você poderá utilizar o mouse e o teclado para interagir com o WebOS, têm alguns comandos dos mesmos que é importante você saber, são esses: Teclado
Mouse
Comandos do SDK
Why Nokia won’t divorce Symbian for Android?Fonte: http://www.yugatech.com/blog/mobile/why-nokia-wont-divorce-symbian-for-android/ - by yuga under Yesterday, rumors about Nokia looking into running Google Android OS on an upcoming smartphone drew a lot of attention (via Guardian). Nokia has flatly deniedany plans to go Android and refreshes its commitment for the Symbian platform. Nokia is forever married to the Symbian platform and it’s going to be a long shot if we can ever see a Nokia handset with an Android OS in it. Why? Well, first of all, there’s that $700 million dollar reason. Nokia bought out the remaining 52% of Symbian last year for a reportedly €264 million ($368 million). Nokia is also promoting its own non-profit Symbian Foundation which combined several different operating systems (Symbian OS, S60, UIQ, MOAP) and made the whole thing open source (read: free, just like Android). Nokia also bought into a lot of other properties that rides on the same ecosystem. One prominent example is Navteq for $8.1 billion (it has to make money off of Nokia Maps to get that investment back). Going Android also means dropping Nokia Maps for Google Maps (Navteq provides maps to Yahoo, Google and Microsoft and makes over half a billion in sales a year). Last month, Intel and Nokia announced a strategic partnership and support development of Moblin and Maemo platform for future mobile computing devices. Nokia is slowly losing the smartphone wars — analysts at HSBC reckon Nokia had 47% of the global smartphone market in 2007; that was down to 35% last summer and 31% at the end of the year {via}. Meanwhile, the Blackberry, iPhone 3G, Palm Pre and Android phones are gaining momentum. If Nokia gives in to Android as the better platform than Symbian, it will continue to lose market share in the growing smartphone market. It has also invested a lot of marketing money and resources to promote Ovi. It looks like it’s Symbian or nothing for Nokia. Do you think Nokia should just drop Symbian, specifically the S60 platform, for a better one? July 06 Fun and easy photo uploading for Flickr.comFonte: http://www.greenvolcanosoftware.com/flickit.html
Fun and easy photo uploading for Flickr.comKeep your Flickr photostream up to date while you're on the go! Upload and tag batches of photos using Flickit's super-fast uploading engine and streamlined interface.
Requirements
SupportHaving trouble with Flickit? If you've found a bug, have a question or feature suggestion, or just want to say hi, send an email to support@greenvolcanosoftware.com
TweetDeck to iPhoneFonte: http://tweetdeck.com/iphone/ TweetDeck BetaTweet on the go with all your favourite TweetDeck features on your iPhone. TweetDeck is your mobile browser for staying in touch with what’s happening now on Twitter from your iPhone or iPod Touch. TweetDeck shows you everything you want to see at once, so you can stay organised and up to date no matter where you are. Create groups, search Twitter, manage multiple accounts and easily post your tweets or share photos, link and much more. Plus sync your existing TweetDeck columns between your desktop and iPhone. Nice and easy.
Five fab apps for iPhone OS 3.0 and the new 3GSFonte: http://www.computerworld.com/action/article.do?command=viewArticleBasic&articleId=9135057 – by Dan Turner (Computerworld) Apple Inc. has an interesting pie-slicing problem coming as far as developers of iPhone (and iPod Touch) applications are concerned. All of those first- and second-generation iPhones run the same operating system -- the just-released iPhone OS 3.0 -- as the new 3GS model. But the latter includes new hardware such as a magnetometer, a faster CPU and faster GPU, as well as more memory. If developers build shiny new apps with only those features in mind, they'll limit their market. What to do? So far, most developers seem to be focused mainly on expanding existing apps to incorporate iPhone OS 3.0-enabled capabilities, such as push notifications and MMS support (in some markets). They're evolutionary changes, much as the newest iPhone itself is evolutionary, but still offer an interesting look at where the iPhone hardware/software combo is headed. Here's a quick look at five applications iPhone and iPod Touch owners should consider. The easiest way to track them down is by accessing the App Store on the iPhone and searching for the app title. (You can do it in iTunes, too, if you want.) 1. Push to Jive: BeejiveIM 3.0 with PushPrice: $9.99 Beejive Inc. was an early developer for the iPhone; it even had a Web-based instant messaging client before Apple released the APIs for building "real" iPhone apps. What's new in Version 3.0 is push notification, one of the premier new features enabled with the release of iPhone OS 3.0. What this means is that BeejiveIM 3.0 will let you know whether any of your IM accounts -- AIM, iChat, MSN, Yahoo, GoogleTalk, Facebook IM, ICQ or Jabber -- has an incoming message, whether you're currently running BeejiveIM or not. Though there are other (and free) IM clients, BeejiveIM has one of the more integrated user interfaces, as well as a wealth of options, such as SMS out, hyperlink support, chat histories, and pop-up-ad blocking. Though some people might not want to be available this way 24/7, it's nice to know you can be. (Note to BlackBerry and Windows Mobile users: Beejive has you covered as well.) 2. Fight the Flip: FlickitPrice: Free This app for mobile shooting and uploading to Flickr will surely benefit from the iPhone 3GS's new and improved 3-megapixel camera -- and possibly from the additional onboard RAM and added storage space. Flickit allows you to take, tag, title and geotag multiple photos for uploading to your Flickr page. I've managed to avoid the Flickr phenomenon, since I'm not a shutterbug, but I can see how this would be wicked useful for those who are. Best of all, it's even compatible with all previous hardware models and iPhone OS 2.2 or later. 3. News You Can't Lose: AP MobilePrice: Free You have to be a bit careful setting up AP Mobile initially -- it takes advantage of the iPhone OS 3.0 push feature, so top stories can pop up at any time, requesting your attention, even when you're using another app, or no app at all. You might want to disable that feature before going to, say, a job interview or a funeral. Otherwise, this is a great, free way to keep on top of breaking news. ESPN ScoreCenter (also free) will soon get a similar push feature, pinging you every time some overpaid jock makes a basket, scores a goal or hits a home run. Vital for sports fans. 4. Star DefensePrice: $5.99 From the same company that brought out other amazingly creative offerings like Dropship and Rolando comes this tower defense game. Not only does it benefit from the iPhone 3GS's souped-up CPU and GPU chips, but it uses push notifications to send out challenges to friends and other Star Defense players within virtual earshot. The Nintendo DS family of handheld game devices were immensely successful in their P2P play over Wi-Fi. There's no reason the iPhone and the iPod Touch can't also grow into using peer-to-peer/player-to-player networking for collaboration and challenges, opening up new modes of gameplay and productivity. One hopes. 5. What Now?: Remember the MilkPrice: Free, but requires $25 "Pro" account Remember the Milk is a to-do productivity application that can get around one of the big weaknesses of most to-do lists -- you have to look at them. I know that's a problem for me. For example, iCal can send you e-mail or desktop note alerts, which helps -- but it only works if you are at your desk. This app will display an alert at user-defined times before a task must be done. The alert will arrive via IM, e-mail or SMS. It works with Google Calendar, and you can manage tasks even if you're offline and you can share them, as well. It's like the way your mom would remind you to do homework when you were a kid. These five are just the tip of the iceberg, given the thousands of apps available already and the countless others in the works. It took a little while after the initial APIs were released for developers to start really taking advantage of the iPhone's initial features, like multitouch functionality. We'll be seeing more as time goes on, especially since by most metrics, the adoption rate has been fabulous for the new operating system -- more so with iPhones, where it's free, than on the iPod Touch, for which there is a $9.95 charge because of the way Apple accounts for revenue. Let's just hope developers and users don't go overboard with the pushing. It could make a crowded train car quite annoying. Dan Turner has been writing about science and technology for over a decade at publications such asSalon, eWeek, MacWeek and The New York Times. Deathmatch: Palm Pre versus iPhoneFonte: http://www.computerworld.com/action/article.do?command=viewArticleBasic&taxonomyName=Default&articleId=9135184&taxonomyId=0&pageNumber=1 – by Galen Gruman (InfoWorld) There’s been one promised iPhone killer after another -- the Google Android-based G1, the RIM BlackBerry Storm, the yet-to-ship, years-delayed Windows Mobile 7 -- but none has given it worthwhile competition to date. Now Palm has its Pre, a device that looks to be a serious contender for the best next-gen mobile device crown. Not only does the Pre offer a modern, Web-oriented OS -- suitably named WebOS -- but its design leadership comes from Apple, including key players from the original iPod team. So there’s reason to believe that the Pre mixes the technical smarts and elegant usability that make the iPhone a tough device to beat. [ See the Palm Pre versus iPhone side by side in InfoWorld's comparative slideshow | Also compare the BlackBerry Bold and iPhone 3G in our "BlackBerry vs. iPhone, side by side" slideshow. ] If the battle between the BlackBerry Bold and the iPhone 3G was in essence a replay of PC versus Mac, the battle between the Pre and the iPhone 3G is more like a battle between Windows 7 and Mac OS X. The matchup, on paper, is close. So we set out to dig deeper. Galen has spent a lot of time with the iPhone as part of InfoWorld’s previous mobile deathmatch between the iPhone and BlackBerry, while Brandon bought a Pre as soon as it came out and has quickly made it a key part of his everyday life. Deathmatch: E-mail, calendars, and contacts Galen: Until the iPhone 3.0 OS update became available last month, I would have rated the iPhone and Pre equal on e-mail, calendars, and contacts. Both can connect to Exchange, IMAP, and POP accounts; make and synchronize appointments; and manage contacts. Both allow for “push” synchronization with Exchange. Both preserve your Exchange folder hierarchy for mail and make navigating among folders a snap. And setup is easy. But with iPhone OS 3.0, the playing field has changed. First, iPhone OS 3.0 allows iPhone and iPod Touch users to initiate calendar invites, which the Pre can’t do. And although you can search for e-mail in the Pre’s e-mail app (which the iPhone 2.0 OS could not do), iPhone 3.0 lets you search within your mail and across all applications -- the Pre can do neither. Brandon: If you get a calendar invitation as an e-mail attachment on an iPhone, such as from a Notes user, you can't accept it from your e-mail; the iPhone can only sync invites already handled by Exchange. Plus, you can't move an event from one iPhone calendar to another, such as from your personal calendar to your work one. That's just dumb. The Pre, on the other hand, allows you to move events across calendars, and it can accept calendar invites and handle reminders from Exchange and Google. Galen: Reading e-mail is a comparable experience on both devices, though the iPhone's larger screen, its ability to view messages in landscape mode (where the text is bigger), and controls over the inbox’s text size reduced the strain on my middle-age eyes. With the Pre, I need reading glasses. I also liked the iPhone’s ability to select multiple messages for quick deletion, which the Pre doesn’t do. But I got frustrated that I had no way to search e-mails on the Pre, something very useful that the iPhone 3.0 OS update adds to the iPhone. Brandon: It’s true that bulk deletion is not currently possible on the Pre. But for individual message deletion, the Pre has the iPhone beat: A single push of the screen is all it takes. On the iPhone, swiping in the right place to get the Delete button -- without opening the message instead -- is tricky. Both the Pre and the iPhone let you view common attachment formats such as Word, Excel, and PDF. But neither can handle zipped attachments. I give Pre a nod for letting you save attachments for use with other apps, which the iPhone still can’t do. On the Pre, adding a person from a phone call, SMS, IM, or e-mail is a simple click operation. With the iPhone, it’s a single tap, so that’s a draw. And both devices show multiple calendars, while distinguishing each; both also preserve calendar names from Exchange, iCal, and so on. As for integrating conversations with the same person across IM and SMS in a single view, only the Pre can do that. Galen: In the address book, the iPhone lets you jump easily to contacts by tapping a letter, such as T to navigate to people whose last names begin with T. Or you can search for someone in the Search field by tapping part of the name. Brandon: The Pre has a similar function, using its universal “type for what you want” approach: Type a T to get to the T’s. And you can type more of the name to narrow your search, just as the iPhone can in its search window. So there’s one way to navigate the address book, not two. The winner: The iPhone, by a nose. Overall, the iPhone -- thanks to the iPhone 3.0 OS upgrade -- is more suitable for business communications, but the Pre comes in a close second. Most people would be satisfied with the Pre, and those who communicate through multiple channels will prefer it. Deathmatch: Applications Galen: Palm has made a lot of noise about the Pre’s ability to run multiple apps simultaneously. The iPhone can’t do that, and often when you switch from one app to another and then back, the first app resets. I really like how the Pre handles multiple simultaneous apps, letting you move among them through the row-of-cards metaphor. It really makes Apple’s push notification addition to iPhone OS 3.0 look pathetic. Brandon: This is the Pre’s strongest feature compared with the iPhone. If, for example, you need directions to colleague’s office, you can dial the first few letters of the person’s name (first or last), choose the contact profile from a list of search results, tap the address, and automatically launch the Google Maps app to get directions from your current location. As soon as you get to your destination, you can use a left-to-right gesture to scroll back to the contacts app where the phone number of your colleague is still displayed. Galen: Where I think the Pre falls short on apps is in its app store, which has very little to offer, and Palm’s delay in rolling out its SDK won’t help matters. So there’s not a lot you can do with the Pre in terms of apps, even if you can switch among them easily. The inability to peruse Pre apps from the desktop is also a detraction, or it will be when there are enough apps available that the confines of the Pre’s screen inhibit finding them. Brandon: If Palm wants to gain an edge over Apple in this regard, it will let users load applications from anywhere rather than having to go through a central app store. This open platform approach would complement the already more progressive multitasking capability of the Pre’s WebOS, which facilitates interactivity among apps to accomplish tasks. Galen: What really frustrated me on the Pre was its Launcher, where your apps reside. By default, it’s one screen that you scroll through vertically. But that screen shows only some of your apps; the rest are hidden on additional “pages” that you have to scroll to horizontally. But you can’t scroll to them until you move this little slider icon at the bottom right of the Launcher. Who would figure that out? Making you scroll vertically implies one long page, à la a Web page; the hidden horizontal control is hugely unintuitive. The fact that you can’t launch apps from the Launcher’s list view also mystified me. Brandon: There’s an easier way to find apps than what you suggest: The Pre’s automatic search functionality will display apps in the search results as soon as you begin typing the first letters of the app’s name. [ See which iPhone apps the InfoWorld Test Center rates as best for business. | And see the 21 “jailbreak" apps Apple doesn't want you to have. ] Galen: For business document editing, I used the $20 Quickoffice for iPhone, a productivity editor for Microsoft Word, Excel, and PowerPoint documents that lets you perform basic edits and retain revisions tracking in the original document. But it doesn’t work with zipped files. And Apple's prohibition against saving files on the iPhone means that Quickoffice can't get to those e-mail attachments. Quickoffice does offer a cool tool to transfer files to and from the iPhone over Wi-Fi, but you need your computer up and running to do that -- in which case, why would you edit the documents on the iPhone? Of course, there is no document editor available for the Pre. Yes, DataViz has announced Documents to Go for the Pre, but given the recently released iPhone version, I'm not that hopeful: All it can do is basic editing of Word docs -- though it does let you edit them from e-mail attachments, at least. Brandon: We’ll have to see what apps come for the Pre in the future, so I’ll concede Office editing for now. But the iPhone’s inability to edit documents in e-mail is huge; how much advantage does the iPhone really have here if you can’t get to the documents in the first place? Galen: I also use Google Docs on the iPhone. It's barely possible to edit a spreadsheet; the most you can do is select and add rows and edit an individual cell’s contents. You can't edit a text document, and for calendars all you can do is view and delete appointments. Brandon: The iPhone may not be so great for Google Docs, but the Pre is. There is the hindrance of having to zoom in and out of each file because of the mobile screen size, but the Pre does a great job of allowing you to view and edit Google Docs. The winner: A tie. The iPhone’s breadth of apps is unmatched, but iPhone users will be jealous of the Pre’s multi-app capability and its ability to work with Google Docs well. The iPhone’s lack of multitasking is a major limitation to using the huge array of apps out there, and it keeps them from working together. The Pre, on the other hand, needs more apps and perhaps a simpler presentation of the apps you have installed. Deathmatch: Web and Internet Galen: Before the iPhone had a wealth of apps, it had a wealth of Web sites, thanks to its Safari browser's support for most modern desktop Web technology, though Flash support is the big omission. That means you can view most Web pages on the iPhone, as long as you are willing to zoom in and scroll. But as noted in the previous section, Web-based tools such as Google Docs are a different story. Here I find the Pre easily as capable on the Web as the iPhone is. Brandon: With Flash expected to arrive on the Pre this fall and its status on the iPhone a continuing mystery, the Pre may soon be a better Web device than the iPhone. [ Discover how to develop Web apps that work on multiple mobile devices. ] The winner: A tie. Both the iPhone and Pre are real Web devices, giving you the true Web experience -- minus Flash. Deathmatch: Location support Galen: Both the iPhone and the Pre support GPS location, and both can triangulate location based on Wi-Fi signals. Both devices also come with Google Maps, which can find your current destination, provide directions, and otherwise help you navigate. Both devices let developers integrate location information in their apps, so location is just another native feature. I have to admit I like the Pre’s implementation of Google Maps better when it comes to following directions. The iPhone pages from one junction to the next, so I lose the context of where I am in relation to my whole trip. The Pre moves the map along the path, so you have a better handle of the next junction point. Brandon: Well, you took the words right out of my mouth. In both devices, location really is built in as a foundational capability. That’s why in both devices, for example, a single click on a contact’s address can automatically set a destination in the Google Maps application. The winner: A tie. Deathmatch: User interface Galen: One of the biggest criticisms of the iPhone is its touch-based virtual keyboard. I admit that it takes longer to get used to than a physical keyboard, but once I navigated that learning curve, I found I was just as fast on it as on a physical keyboard. Still, I have trouble on the iPhone with Q, W, O, and P, due to the optical illusion as to their location caused by the glass. But not having a physical keyboard lets you enter text on the iPhone when it’s rotated -- try that with a keyboard. Sure, Apple (or someone) should sell a plug-in keyboard for the iPhone, but overall, I think the virtual keyboard criticism is overstated. Brandon: I like having the physical keyboard because it is faster to use and doesn’t require a learning curve. I can get used to the touch screen for typing, but with the Pre I don’t have to. And I like how the Pre has keyboard shortcuts -- something that isn’t possible with the touch-only iPhone. Galen: I didn’t like the Pre keyboard as much as the BlackBerry’s. The biggest reason: Its keys are shiny, so they’re hard to read in sunlight, such as near a window. And the red-on-black for the number keys is hard to read even in controlled lighting. As with the BlackBerry, the keyboard’s labels are so tiny I needed my reading glasses to use it. Typing numbers and special symbols on the Pre can result in hand-wrenching positions, and you really do need to use both thumbs, due to how the Shift and Orange keys work. (The Orange key is sort of like a PC’s Alt key.) Entering numerals with regular text is particularly burdensome. The iPhone works best if you use just your index finger, which, for me, is quicker than double-thumbing on a Pre. And speaking of reading glasses, I need them to do almost anything on the Pre. The reason: The Pre’s smaller screen and smaller text -- and the lack of options to increase text size in most apps. I also get frustrated at how basic copy and paste is not accessible in many applications on the Pre. You can’t copy text from e-mail, the Web, or Doc Viewer, for example, though you can on the iPhone. Nor can the Pre copy graphics. When you can copy and paste on the Pre -- editable fields, such as a URL, phone number, or address -- it doesn’t work as easily as it does on the iPhone, as the Pre makes you tap to choose a start point, press the Orange key, then hold Shift while you select the text. (With the iPhone, you just tap and hold the start point, then drag to select what you want.) When I try to move the Pre’s selection pointer, the device often thinks I am clicking elsewhere and moves to an adjacent field because I haven’t pressed Shift fast enough. And it rarely copies my entire selection even when I do press Shift in time. But my biggest UI complaint on the Pre revolves around its touch interface. The main screen is a touch screen, so you can tap, scroll, swipe, pinch, and so forth. But there’s a separate area that you use for gesture-based navigation, such as going back a level in an app or “minimizing” the current app card to see the other open apps’ cards. I find the two touch areas confusing, especially because sometimes you can use either for the same function but other times you cannot. I’m sure over time I’d develop the muscle memory necessary to know when to use each, but it’s not logical or obvious. By making all gestures occur on the touch screen, the iPhone prevents such modal confusion. Brandon: I share the frustration over the Pre’s copy and paste, and I agree that having a separate gesture area on the Pre imposes a steeper learning curve, but it also supports the Pre’s commitment to dissolving the walls between applications. The gesture area and the button that sits in the middle of it offer quick ways to move from app to app or to return to the card view to quickly get a higher-level view of the tasks you want to accomplish. The gesture area breaks meta-navigation out from the inner workings of each app so that movement from one to the next remains consistent despite the UI choices made available by disparate app developers. The iPhone makes you switch modes by pressing the Home button to return to your Home screen and select the next app. In a sense, it uses the Home button as the much more limited equivalent of the Pre’s gesture area. Pre’s approach can scale, while the iPhone’s cannot. As for the screen's readabiity, I had no problems. The winner: The iPhone, by a head. The Pre has a lot going for it, with most differences that an iPhone user might object to being the result of legitimate design decisions, not due to poor choices. The iPhone wins here because the Pre should have a more legible keyboard and the ability to make onscreen text more legible. And the Pre’s limited copy and paste is inexcusable. Deathmatch: Security and management Galen: Speaking of modal confusion, the Pre also frustrates me in how it handles device preferences. They’re scattered throughout the apps, with a few dedicated apps for specific device preferences mixed in with your other apps. It becomes a treasure hunt to find, for example, where you turn on the device password or wipe the app’s data. Setting up a VPN or installing a security certificate happens in yet other places. The iPhone’s Settings app is much easier to use, putting core preferences one place (individual apps can have their own preferences directly accessible within them). Brandon: The Pre offers preferences at the time and place the user needs to access them rather then centralizing them into a single overwhelming menu. I’ll concede that Palm may need to accommodate users accustomed to Control Panel or System Preferences on their desktops and, thus, expect a central location from which they can access the preferences for all apps. But does it really make sense to leave the Mail app on the iPhone to change mail settings? On the Pre, you set mail preferences in the Mail app. Galen: The iPhone, while still trailing the BlackBerry, is a device that IT can actually manage, thanks to the basic Exchange management tools that the iPhone OS supports and to the sophisticated controls over passwords, configurations, certificates, and so on that the free Apple Configuration Utility provides. The Pre has none of this, just basic remote wiping capability comparable to the iPhone’s. Brandon: It’s true that the Pre doesn’t have the kind of management and security functions that the iPhone now has. But it does let users set an alphanumeric password, not just a numeric one. The iPhone only allows alphanumeric passwords if you use the iPhone Configuration Utility, which individual users won’t. And the remote wipe capability on the Pre is instigated through SMS, so you can wipe a device even if you don’t use an Exchange Server -- the iPhone’s remote wipe is tied to Exchange. And the Pre backs up its core profile data wirelessly to the service provider, while the iPhone backs up such data only to iTunes, which most large businesses would prefer not to have on corporate PCs. The winner: The iPhone, especially for larger businesses. But individuals and small businesses will likely find the Pre’s security capabilities perfectly adequate and will not need the iPhone’s management functionality. Where the Pre wins There’s no question that the Palm Pre shows the iPhone how multitasking should be done. Apple apologists may cite the safety and security of the iPhone’s one-app-at-a-time approach, but it died on desktops nearly two decades ago and has no place in the mobile world. And the Pre’s activity card metaphor for navigating among apps is highly intuitive, more so than always having to go back to the Home screen to switch apps, as is the case with the iPhone. We believe that the Pre’s ability to not only run multiple apps but let them work together is a significant leap forward that the iPhone must make for its long-term viability to be assured. Where the iPhone wins The iPhone is a better device for business users, especially those in enterprise environments. Its ability to send calendar invites is one of those little things that make all the difference when you’re doing business on the road. And the iPhone has a bunch of better-thought-out capabilities. Plus, its management and security capabilities are much stronger than the Pre’s if you use the free iPhone Configuration Utility. The iPhone’s device search is more capable, and its copy-and-paste functionality is both easier to use and more broadly usable. And the iPhone has a major leg up in the wealth of apps available for it. The overall winner is ... The Pre is a surprisingly strong competitor to the groundbreaking iPhone. RIM’s efforts to compete with the iPhone have been uninspiring; the Google Android platform turned out to be a weak competitor, too wrapped up in Google’s offerings to the exclusion of the business world; and Microsoft has been AWOL. For business users, the iPhone wins InfoWorld’s mobile deathmatch, but it was no knockout fight. Individual users will have a tougher decision to make and likely end up choosing based on device and UI aesthetics (Galen prefers the iPhone still, but Brandon is quite happy that he chose the Pre) and the appeal (or not) of the communication collaboration the Pre enables but the iPhone does not. A year ago, the Pre could have derailed the iPhone. Today, the iPhone has moved enough ahead to stay in front. But the Pre is close on its heels, and its multitasking strength is what could ultimately let it blow past the iPhone in a next iteration. Related articlesMobile deathmatch: Palm Pre vs. iPhone, side by sideWhich mobile device can do the most for you? See what each can do -- or not -- in this slideshow comparisonDeathmatch rematch: BlackBerry versus iPhone 3.0Does the newest iPhone OS eliminate the few advantages the BlackBerry Bold had in our original deathmatch comparison?Deathmatch: BlackBerry versus iPhoneIt’s time for us to bury the BlackBerry and move on to modern mobile -- even for e-mailMobile deathmatch rematch: BlackBerry vs. iPhone 3.0, side by sideHow much more than a phone can these devices be? See what each can do -- or not -- in this comparisonHow much work can you do on an iPhone?The laptop-free promise of today’s next-gen mobile devices is put to the test. Can the iPhone 3G deliver?How much work can you do on a BlackBerry?The laptop-free promise of today’s next-gen mobile devices is put to the test. Can BlackBerry Bold deliver?InfoWorld's Deep Dive Report: Mobile 2.0 TechFind out how the new crop of next-gen mobile devices perform and how to make the most of them in this 20-page PDF guide from InfoWorld's editors and contributors.21 apps Apple doesn't want on your iPhoneWorthwhile productivity apps you won't find at the App StoreCan you manage an iPhone like a BlackBerry?Apple's iPhone 3.0 OS and iPhone Configuration Utility 2.0 extend the iPhone's enterprise-class management and security features. The InfoWorld Test Center sees how far they really goFirst look: iPhone 3G S is evolution in actionThe iPhone 3G S is less revolutionary than its predecessors, but is still moving in the right directioniPhone 3.0: An InfoWorld guided tourApple's forthcoming update fills a number of important holes for users; here's a sneak peek at the key new featuresiPhone applications get down to businessInfoWorld picks the best iPhone apps for connecting with business systems and boosting mobile productivityA developer's-eye view of smartphone platformsAs smartphones evolve into serious computers, the worlds of iPhone, Android, BlackBerry, Nokia Symbian, Palm, and Windows Mobile offer developers new possibilities. Which world should you choose?The cross-platform option: Web apps for smartphonesTailoring a Web application for iPhone, BlackBerry, and other top devices has many advantages over costly native development, and new techniques and approaches are closing the functionality gapiPhone jailbreaking still going strongDespite Apple's formal opposition and upcoming 3.0 firmware, users still seek jailbroken iPhone advantages -- and developers deliver July 05 Purplera1n for Mac OS X ReleasedFonte: http://www.theiphoneblog.com/2009/07/05/purplera1n-mac-os-released/
We’ve just gotten word from TiPb forums that George Hotz has released his much anticipated Mac OS X version of purplea1n. So you say you have an iPhone 3GS along with that jailbreak itch? Hit the link and get your download on. As always proceed at your own risk. TiPb and all of it’s staff take zero responsibility to any wrong doings that may occur while using the software. Agile Messenger Updated for 3.0 – Adds Push Notifications
As expected, Agile Messenger – one of the leading IM apps for the iPhone – has had its update for the iPhone’s OS 3.0 released this weekend. The update – to Version 1.2 – adds support for push notifications and copy&paste, as well as some bug fixes. Both of these new features work well in the app, and its overall performance remains excellent. You can find this latest version of Agile Messenger in the App Store now, priced at $9.99. Tablet da Archos vai rodar AndroidFonte: http://info.abril.com.br/blog/gadgets/20090705_listar.shtml?178597 – by Marco Aurélio Zanni
Alguns posts abaixo, você viu o aparelho da foto acima, um tablet PC da Archos com Windows 7. Pois agora a mesma fabricante desse gadget aparentemente muito da hora anunciou que vai fazer um modelo com Android, o sistema operacional do Google. A empresa revelou para o Inquirer que o aparelho, ainda sem nome e preço divulgado, chegará às lojas dos Estados Unidos no dia 15 de setembro. O Archos virá com um Android personalizado e alguns programas exclusivos. Diferentemente do modelo Archos 9, com Windows 7 e tela de 9 polegadas, o equipamento com Android terá um display de apenas 5 polegadas, ficando mais parecido com um smartphone. Aliás, a fabricante também disse ao Inquirer que pretende entrar no mercado de celulares. July 04 iPhone fica vulnerável a ataques após desbloqueioFonte: http://pcworld.uol.com.br/noticias/2009/07/03/iphone-fica-vulneravel-a-ataques-apos-desbloqueio/ – by IDG News Service/EUA Disposto a “destravar” seu iPhone? Pois sabia que um especialista em segurança afirma que o chamado jailbreak (processo que abre o celular para aplicativos não reconhecidos pela Apple) deixa o aparelho mais vulnerável a ataques, pois desabilita a maioria das proteções originais. A afirmação é de Charlie Miller, conhecido por vasculhar produtos da Apple em busca de falhas de segurança. Ele já ganhou por dois anos seguidos o concurso CanSecWest, no qual computadores são invadidos em poucos minutos. "Se você se preocupa com a segurança do aparelho, não faça o jailbreak”, afirma ele. Miller fez a declaração durante a conferência SyScan, que acontece em Cingapura. Segundo o especialista, o processo remove cerca de 80% dos recursos de proteção do aparelho, tornando-o muito mais vulnerável. Ele afirma que a versão do sistema operacional utilizada pelo iPhone (sem alterações) é mais segura que o Mac OS X utilizado nos desktops ou notebooks, por exemplo. Isso se deve ao fato de que várias capacidades presentes na versão para Mac do sistema não fazem parte do software para iPhone, como suporte a Java e Flash. Além disso, o celular da Apple também não suporta recursos contidos em arquivos em PDF (responsáveis por várias vulnerabilidades do Mac OS X). Com isso, os crackers têm poucas vulnerabilidades a explorar, segundo Miller. Para completar, os iPhones com software original são limitados a rodar aplicativos que foram aprovados pela Apple, o que significa que um cracker não pode simplesmente instalar e executar seu software no celular. E o iPhone tem proteções de hardware para os dados armazenados em sua memória. Há dois tipos de desbloqueio do iPhone: o que permite fazer o aparelho funcionar com qualquer operadora e o já explicado jailbreak. Adotado por muitos usuários com maior conhecimento do aparelho, esse procedimento polêmico amplia o leque de opções de softwares e operadoras, mas também pode tornar o smartphone mais lento, além de fazer o celular travar com maior frequência. iPhone 3GS ganha desbloqueio para aplicativos não aprovados pela AppleFonte: http://pcworld.uol.com.br/noticias/2009/07/03/iphone-3gs-ganha-desbloqueio-para-aplicativos-nao-aprovados-pela-apple/ - IDG Now! O celular iPhone 3GS, da Apple, ganhou seu primeiro jailbreak, programa que permite a instalação de programas não permitidos pela companhia, nesta sexta-feira (3/7). O programa, chamado de purplera1n funciona apenas no sistema operacional Windows (o Windows 7 ainda não é suportado) e exige que o usuário tenha o software multimídia iTunes. O anúncio foi feito por George Hotz, responsável pelo primeiro desbloqueio por software para o iPhone, em seu blog. Hotz é o adolescente norte-americano que trocou seu aparelho desbloqueado em agosto de 2007 por três novos iPhones de 8 GB e um carro Nissan 350Z. No post, Hotz explica como o processo funciona. "Download. Tenha certeza que você tem Windows, o iTunes mais recente e um iPhone 3GS com firmware 3.0. Conecte seu iPhone. Clique em 'make it rain'. Espere". "Normalmente, não faço ferramentas para o público em geral e prefiro esperar que o (iPhone) Dev Team o faça. Mas, amigos, porque esperar até o (firmware) 3.1? É assim que nós jogamos", afirma ele, criticando o grupo. O iPhone Dev Team afirmou em seu blog que já criou uma solução semelhante para o jailbreak do iPhone 3GS, mas vai segurá-la por tempo indeterminado até que o aparelho esteja em mais mercados mundiais. |
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